Little Big Planet Vita Initial Thoughts

This franchise provided the game to play on both the Playstation 3 and the PSP, so why would the Vita be any different?

After a few hours with Sony’s newest title for the company’s much-hyped handheld, it’s obvious it’s not. Sony has hit a home run. With slim pickings when it comes to platformers and games in general on the system, Little Big Planet is a no brainer for any gamer fed up with the Vita thus far.

The visual look resembles a combination of a Tim Burton stop-motion animated film and Edvard Munch’s classic painting, “The Scream.” Although there’s plenty of humor to be found and customization options galore that induce even more laughs, the story is dark. It’s even scary at times. Nevertheless, all the characters endear and charm in their own ways.

While the story is a bit different than fans of the series are accustomed to, the tried and true gameplay has been kept intact. This does not play like a handheld game. From the graphics and solid sound and myriad of options and gameplay modes, Little Big Planet on the Vita sets the bar high for future titles of the system.

At the same time, the game uses the touch screen in enough ways to make it more than a sexified console game in a handheld game’s body. The fact that the loading time has been tremendously reduced compared to the PSP version also shows that Sony put the necessary time and effort to make this game shine. Although the system hasn’t shined brightly enough yet, the game is proof that it can.

Patrick Hickey Jr.

Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of ReviewFix.com. He is currently a Journalism and English Professor at Kingsborough Community College and a Weekend News Editor at NBC Local Integrated Media. He also teaches Multimedia Journalism at Brooklyn College and has had articles and photos published in The New York Times, The New York Daily News and The Syracuse Post Standard. Love him. Read him.

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