‘RBI Baseball 15’ Review: Old-School Fun, Next-Gen Strikeout

The first game on a home console to feature real MLB players, “RBI Baseball” on the Nintendo Entertainment System was a blast. Nearly 30 years later, “RBI Baseball 15” strikes a similar chord as it’s an easy to play, retro experience, but with a complete lack of bells and whistles, only nostalgia-crazy gamers will see its true appeal.

While the game plays the way it’s supposed to, with simplicity being the key- one button presses for hitting and throwing and the D-Pad playing an integral role in Fastballs, Off-Speed pitches and which base you head to, it’s so far and away different from the type of experience you’d want to have on a Next Generation console.

In the end, that’s more what this game is about- an homage to the golden age of gaming and sports games. It is not, in any way, shape, or form, a game that is competition for “MLB The Show.”

Visually, “RBI Baseball 15” looks more like a first-generation PlayStation 2 game. While the ballparks look solid, little is done to make each player feel different. The gameplay front is equally as lacking. While the game says it features detailed attributes, there’s no real way to see them in action, making each player feel significantly less individual.

Click the Link Below to Continue Reading This Article From Review Fix Editor-In-Chief Patrick Hickey Jr. at Examiner.com

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About Patrick Hickey Jr. 13858 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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