Review Fix Exclusive: Andrew Gilmour Talks Slain!

Review Fix chats with Wolf Brew Games’ Andrew Gilmour, who breaks down the awesome-looking adventure game, “Slain!” Breaking down the development process and what makes the game so special, Gilmour discusses the game’s soundtrack and the games that inspired it.

Easily one of the deepest retro indie games set to be released later this year, “Slain!” is definitely for fans of the Castlevania and Golden Axe franchises.

For more info on the game, click here.

Review Fix: What was the inspiration for this game?

Andrew Gilmour: Well, I wanted to make a game that was simple, challenging, fun, and more like the games I played growing up.

Review Fix: What games did you play as a kid and how did they influence this one?

Gilmour: I would say every game I have played is an influence on Slain!  Most prominent are Ghost ‘n Goblins, Gauntlet, Barbarian, Golden Axe, Dungeon Master, Eye of the Beholder, Streets of Rage, Diablo, Doom, and Quake.  I’d like to think you can find the spirit of these games in Slain!  Of course it is its own beast now.

Review Fix: What has the development process been like?

Gilmour: This has been one of my best game-making experiences, being an indie developer suits me very well.

Review Fix: Any particular hurdles?

Gilmour: Working alone and self motivation. Luckily the internet has provided a solution.  The Gaming Community has been unbelievably supportive online and through Twitter.  It keeps me motivated and provides valued feedback.

Review Fix: What’s the story behind the game?

Gilmour: There is a pretty good background and story, but you will have to play the game to experience it. The basic premise is to destroy or liberate seven towers.

Review Fix: The soundtrack for the game is beautiful. Who did it and how did you get involved with them?

Gilmour: We were fortunate enough to have Caglar Sahin contact us early on in the project.  He composed all our initial music for demos and trailers. We will be having some big news in this area very soon.

Review Fix: Will the game play differently on different consoles?

Gilmour: The core gameplay will remain the same, but I believe if you are spending time porting it over to another system you should take the time and tweak it to cater for that system.

Review Fix: Can you tell us a bit more about the Horde Mode?

Gilmour: There will be a lot of monsters, and only one of you.

Review Fix: Aside from looking awesome, what else makes the Blood Sword cool?

Gilmour: No, there is no apparent difference between the Bloodsword and the base sword, however there is some evidence that certain demons are attracted to it.

Review Fix: Was it difficult to develop on the Ouya?

Gilmour: We are still in the process, but so far so good.

Review Fix: What are your goals for the game?

Gilmour: We wanted to make a game that we would enjoy playing, combining old-school gameplay, metal music, and Gothic art into a retro gore-fest that others could also enjoy.

Review Fix: Could this be a series?

Gilmour: It very well may be.

Review Fix: What’s the next few months look like?

Gilmour: Time is all blurry. What’s a month again?

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About Patrick Hickey Jr. 13870 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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