Review Fix Exclusive: Inside ‘Machrace’

Review Fix chats with ‘Machrace” developer Max Enko, you details the game’s development, creative inspirations and goals for the future. An uber sexy game that is deeper than your usual indie game, it’s Raiden with shades of Wipeout and has definitely got some replay value.

About Machrace:

Pilot supersonic craft and race your way to the top in the fastest racing game ever made. MachRace is a casually intense arcade racer where you break mach speed to advance.

Defeat the deceptive AI that is trying to kill you while pretending to be your friend. Unlock advanced ships as you beat your own records, and see where you rank in the global leaderboard.

For More on the Game, Click Here.

Review Fix: What inspired the creation of this game?

Max Enko: Mainly it was a lack of casual, but intense indie games on the market. I thought that Temple Run and old-school games like Raiden hit the spot perfectly – you didn’t have to spend an entire afternoon just to get a few adrenaline filled 15-minute sessions.

Review Fix: What makes it special?

Enko: MachRace can be picked up in just a few minutes. What makes it unique among other endless runners is the low commitment coupled with high intensity. It will also be the story that whole game is designed along. The further you get into the game the more is revealed. One of the design goals is not to be heavy handed with storytelling, and let the story happen rather than be told. There will be no reading, no forced dialogue or text, just through gameplay and passive immersion alone – part of that is having VOX - in-game flight navigator (inspired by corporate HR) reveal its true intentions as it loses control of the pilot.

Review Fix: What was development like?

Enko: Development is a blast. I’ve attempted to do games several times in the past, but nothing quite hit the sport like Unreal Engine 4 – its way ahead of everything out there at the moment and is a lot of fun to work with. Above all, I am in love with the process of making a game. I don’t think I could have been as productive in any other engine today. It’s been well over a year and is, even more, fun now than it was when the project got started.

Review Fix: Who will enjoy this game the most?

Enko: So far the appeal seems to be across the board. Anyone who played fast paced arcade games in the ‘90s and some of today’s classics on mobiles will be able to get into MachRace. There also a lot of interest from Wipeout fans out there due to aesthetics, but the mechanics of both handling and weapons are very different.

Review Fix: What are your goals for the game in 2017?

Enko: This is the year the game will be released. It was originally planned for 2016 holiday release, but as close as it is to being complete – I’d rather go further and make it even better. When it’s finally out of Greenlight – it will be complete and polished with many layers working together.

Review Fix: How do you want it to be remembered?

Enko: As a video game equivalent of a quadruple espresso shot. Don’t play it before bedtime.

Review Fix: Anything else you’d like to add?

Enko: The game is coming soon, with Steam Greenlight releases coming at more frequent pace. Stay tuned.

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About Patrick Hickey Jr. 13821 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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