Review Fix Exclusive: Inside ‘Mandie Manzano Jigsaw Puzzle Art’

Review Fix chats with “Mandie Manzano Jigsaw Puzzle Art developer Antti Lehtinen (Owner and Lead Developer, Octo Mini), who discusses the game and the awesome puzzle art and unique gameplay experience.

Review Fix: What was the inspiration for this game?

Antti Lehtinen: I enjoy assembling puzzles, and my daughters love them. After trying several puzzle apps on my iPad, I decided to create the most beautiful and real puzzle assembling experience available on the App Store. The existing apps served as an inspiration — but at the same time, I saw many things I would do differently. Often, the puzzle images were lacking: In many cases, they consisted of stock photos (beautiful stock photos, but still just stock photos) — which made them all look the same. I wanted something different — completely unique artwork.

I also noticed how some puzzle apps had too many bells and whistles. For example, I didn’t like it when I was trying to find the next corner piece — and at the same time, I knew there was a button that would fetch me the piece automatically. This made me restless. I decided to omit that kind of feature and keep it as close to a real-world puzzle assembling experience as I could. I see the fun in finding the right piece by myself. That was my mindset when I started the development process.

Review Fix: What was the development process like?

Lehtinen: It took more than a year from the idea to the finished product. Before I searched for any artwork, I wanted to create a prototype just to see if I could do it. Being a one-man studio, I don’t always have the resources to do everything I want — and I need to think carefully about the scope of each project. After a couple of months, I had the puzzle assembling mechanics working exactly the way I wanted. That was the point when I knew I could do it, and I began to search for the artist.

My plan for finding the right artist was very simple: I decided to browse through deviantart.com to find the most beautiful artwork and ask the artist if he/she would be interested in licensing the art. I had to keep two things in mind: I knew I needed to have 30-50 images in the app, so I needed someone with a large portfolio. It also makes sense to have puzzle images with lots of details. With these things in mind, I found a couple of inspiring artists and contacted them. Mandie Manzano was my first choice — and fortunately, she was immediately interested. Instead of just licensing the art for my use, she suggested 50/50 collaboration. And that’s how we started working together. It was a perfect match because she has a large portfolio — and her images are strikingly unique and loved around the world. It was still early in the development process, so she had time to create 3 never-before-seen paintings for the app! In addition to developing the art, she also took part in the design process. Working with Mandie was a great experience. She’s bursting with positive energy, and she’s the kindest person you’ll ever meet.

Review Fix: Who do you think will enjoy it the most?

Lehtinen: I have no idea, but if I had to guess, I would say moms. They need the relaxing artistic experience that this app can provide. That said, the app really is designed for all ages. I have seen my 3-year-old daughter mesmerized by the artwork and assembling 12- and 20-piece puzzles by herself. I can also see experienced puzzle enthusiasts completing 500-2,000 piece puzzles.

Review Fix: What are your goals for it?

Lehtinen: To be found. I believe Mandie Manzano Jigsaw Puzzle Art will do well if it finds an audience. As an independent developer, it’s very difficult to complete with large developers. The App Store keeps growing by more than 1,000 apps per day, so it’s incredibly difficult to be noticed.

Review Fix: How do you want it to be remembered?

Lehtinen: I want it to be remembered as the most beautiful puzzle app out there — and as a relaxing puzzle assembling experience. I spent a lot of time creating the most beautiful puzzle pieces and finding the artwork to match.

Review Fix: Bottom line, why should someone play?

Lehtinen: The art of Mandie Manzano. It’s a special feeling to assemble a puzzle and to see Mandie’s magical art in it for the first time. While I do believe my play mechanics offer a superior puzzle assembling experience, it’s Mandie’s art that shines through! Her dazzling paintings make this the most unique jigsaw puzzle app on the App Store.

Review Fix: What’s next?

Lehtinen: Updates. I have already received some very good ideas from users on how to make the app even better. I really enjoy the fact that the feedback has been very positive — and the suggestions I have gotten so far go hand in hand with my philosophy of mimicking real-world puzzle solving. The app was released in May, so it’s still early. I’m waiting to see how it fares and how users respond to it. I have several other apps in the pipeline — but right now, I can’t look past this. I’m focused on supporting Mandie Manzano Jigsaw Puzzle Art and making it the best it can be.

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About Patrick Hickey Jr. 13802 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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