Wii Sports Tennis was revolutionary and helped solidify the Wii as a venerable and enjoyable console. A decade later, D3 Publisher’s Tennis doesn’t do exactly the same thing, but it is a quick and steady game that is bolstered by an economically friendly price tag and visuals that harken to Nintendo’s original. Regardless, the similar coat of paint isn’t enough to make the game truly special, as a lack of replayability and originally hurt its ability to return a few power serves.
Visually, Tennis looks a lot like Wii Sports, but adds in an anime aesthetic that serves it well. Simply put, it’s a good fit on the Switch and doesn’t take away from the fun. Away from the visuals, the sense of speed in joy con mode is easily the game’s most redeemable quality. Playing with the controllers attached is fun, but predictable, while swinging or flicking the joy con is the closest thing you’ll get to Wii Sports Tennis on the Switch. At times, the game will get so speedy that you’ll feel like you’re about to go Super Saiyan.
A lack of modes and originality is what hurts this game the most. As noted earlier, the sense of speed makes it unique, but away from Exhibition and Tournament mode, the Rally Mode is the only thing to come back for. And even runs it’s course after a few playthroughs. Multiplayer is fun as well, but even that doesn’t compare to Tennis offers on other consoles. Even with the multiple characters and courts, the playability is lacking. All in all, the game is in need of a bit more depth.
In the end, in spite, charming visuals, fun joy con controls and a wild sense of speed, Tennis from D3 Publisher on the Switch ends up as a mediocre game mired by a lack of purposeful and engrossing gameplay modes.