Bargain Bin Gaming- Episode 16: Smackdown vs Raw 2007

WWE_smackdown_vs_raw2007Well, it finally happened.

After six solid games, the Smackdown series on the PS2 has finally reached its peak.

While the sixth installment in the series, Smackdown vs. Raw 2007 isn’t a bad game by any means, it doesn’t fix the problems that have bothered previous installments of the series and fails to wow the crowd for what will most likely be the last real wrestling game on the system.

One problem that hasn’t been fixed in Smackdown vs. Raw 2007 is the clipping and collision problems that have hampered the series from the start. Usually, when wrestling someone that is either much bigger or smaller than you, you’ll unfortunately see moves in the match that not only defy gravity, but don’t make sense either. For instance, if someone like the Undertaker is wrestling a cruiserweight or a smaller heavyweight, you’ll see that the “Dead Man” will often headlock mid-air and will put his hand around his opponent’s chin while performing a choke slam, rather than their neck. Another problem in the game is its mediocre collision detection, which will force you to miss strikes and grapples when you’re right in front of the opponent, while they’ll work just fine at other times in the match.

Despite those smaller problems, the biggest problem in the game is its outdated roster. There is no reason why wrestlers such as Kid Kash and Kurt Angle are in the game while young stars like the Spirit Squad, Paul London, Brian Kendrick and CM Punk are not. Even newer gimmicks like Booker T’s “King Booker” role and the reemergence of Degeneration X have almost been completely ignored.

Unfortunately the problems with the roster don’t end there either, as many of the Legends in the game barely look like their real life selves. Last time anyone checked, Dusty Rhodes and Jim Niedhart were a lot heavier than the characters made for the game and the movesets given to these characters are just plain lame, wondering how much time and effort went into their creation in the first place. Not only do things like this take away from the quality of Smackdown vs. Raw 2007, they make a game that is supposed to be brand new feel dated and out of touch.

On a positive note, the new control scheme, while taking some time to get used to, does allow for longer matches and more innovation. Players that would rather stick to the old button layout also have the option of simply reverting to the old style as well. As well, the game’s graphics are prettier than ever before and the create-a-modes are deeper and give gamers even more freedom to create the wrestlers that aren’t in the game.

When it’s all said and done, Smackdown 2007 is still the only choice PS2 gamers have in solid grappling action and while it’s not a terrible game, it doesn’t tread any new ground and feels more like a polished version of last year’s game with a better season mode than a brand new game. Considering the fact that it may be the last addition to the series for the PS2, it’s a shame THQ didn’t end the game’s run with a bang, instead of a whimper. Nevertheless, fans of the WWE will eat this one up and play until their fingers are sore regardless, but will still feel the game lacked the polish needed in order to make it great.

mm
About Patrick Hickey Jr. 13819 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

Be the first to comment

Leave a Reply

Your email address will not be published.


*