Review Fix: Michele Caletti Talks ‘The Waste Land’

Review Fix chats with Fledermaus developer Michele Caletti, who discusses his upcoming retro adventure game, “The Waste Land,” set for a September release via Digital Tribe Games. Inspired by the classic T.S. Eliot poem, “The Waste Land” features classic 8-Bit side-scrolling gameplay that fans of “Metroid” and “Castlevania” will instantly appreciate. Discussing everything from the game’s origins to its goals, Caletti gives us an inside look at the upcoming game.

Review Fix: Can you discuss how a poem played a key role in the inspiration for the game?

Michele Caletti: Well it’s got two sides. There’s the intellectual side, the poem’s central themes of cyclic loss and rise and fall of culture, civilization. That influenced the overall plot and basic game idea. But then there’s the emotional side: the initial part of the poem is a description of a barren land, where solitude and despair are almost tangible. Then more complex feelings develop, when human characters appear, but the underlying theme remains.

Review Fix: The visuals are uber murky and dark, what was your mindset during the development cycle?

Caletti: It’s not completely true because later in the game levels change a lot, but what remains is a strong feeling of menace, from the environment and from all the living things. It’s the same feeling that games like old “Castlevania” and “Metroid” brought- you’re alone, facing the unknown.

Review Fix: What were your main goals during development?

Caletti: Making a game that I would enjoy. Initially this was meant to be a private project, I missed so much the lack of such a game in recent times. When you work for yourself you cannot take compromises, and if you have fun doing so it’s even better.

Review Fix: Why did you go for the eight-bit style for the game?

Caletti: I love the style, partly because the first games I’ve played were NES and Master System titles and partly because I like the challenge of being expressive with a limited array of colors and with a low resolution. Sometimes, deciding a single pixel can take a long time. Also, such a style leaves some room for the imagination, where flashy 3D games don’t. And it ages quite well since it’s born old.”

Review Fix: Who do you think will enjoy this game the most?

Caletti: Hardcore players, Castlevania and Metroid fans, retro gamers. The game can be hard, but the most important thing is that sometimes it leaves you clueless about what’s next, intentionally. Players of corridor-style games with an arrow pointing to the exit, beware.

Review Fix: What did you play as a kid and how did it affect this game?

Caletti: As I was saying back in NES times, at the end of the ‘80s there was a bunch of very influential titles: Castlevania, Simon’s Quest (Castlevaina II), Metroid, Lord of the Sword, Spellcaster. Those super hard 8-bit platformers that had already an open world.

Review Fix: What makes this game special?

Caletti: You’re alone. You’re free. There’s a mystery. There’s a huge world to explore. There’s an unknown enemy to be found. Go, find your way, talk to the people, unfold the secrets and rise again. Enough?

Review Fix: Currently the game is scheduled for release on Steam, but considering all the retro-inspired games on the PlayStation 4 now, is that something you’d consider?

Caletti: Yes, but porting games takes time and my first goal is having fun doing them. So, temptation is to passthat idea onto another title, a thing that i’m already doing, but if i’ll have the chance to do so, why not. Also, this game was made in my spare time, mostly on train travels back and forth to the office, but porting on console is a different thing. We’ll see.

Review Fix: How do you want this game to be remembered in a few years?

Caletti: A game crafted with love. A living fossil – games like this aren’t made any more.

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About Patrick Hickey Jr. 13853 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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