ReviewFix.com sits down with Sam Strachmen, Narrative Director and Sebastien Le Prestre, Associate Lead Development Tester of “Tom Clancy’s Ghost Recon: Wildlands,” who break down the “Rally Point” Feature in the Game and how it affects gameplay in a cool, intuitive way. For those familiar with the previous games in the “Ghost Recon” series, the developers are continuing along the same path of mass customization of weapons, team stealth and strategy, but has added more focus on free roam and playing the game however you feel free to.
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