ReviewFix.com sits down with Sam Strachmen, Narrative Director and Sebastien Le Prestre, Associate Lead Development Tester of “Tom Clancy’s Ghost Recon: Wildlands.” For those familiar with the previous games in the “Ghost Recon” series, the developers are continuing along the same path of mass customization of weapons, team stealth and strategy, but has added more focus on free roam and playing the game however you feel free to.
The creators have decided that the best way to ensure the free-roam or sandbox style of gameplay, they have made the entire country of Bolivia and all missions available from as soon as you start the game. In this exclusive interview, Strachmen and Le Prestre talk about the in game unpredictability from weather to pedestrians, main story and how each play-through experience will differ.
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