‘Undertow’ Fails to Catch the Wave

undertowBack in January 2008, 360 owners were given a free game after the Live system succumbed to an overload of new gamers over the Christmas holiday. That free game was “Undertow.” For those who got it for free, there were mixed feelings about the game’s overall charm and playability, while everyone else who got stuck paying for it was left unimpressed by the game’s boring story and punishing difficulty.

However, regardless of how the game managed to find itself on your 360’s hard drive, “Undertow,” is a decent game that ultimately fails to provide anything else but a fun, yet shallow gameplay experience. In spite of that though, it isn’t for everyone.

Ever imagine what would happen if someone threw a retro shooter like “Geometry Wars” and a modern team-based shooter like “Star Wars: Battlefront” together in a blender, adding a few British accents for spice, and a story that involves the lost city of Atlantis, all because you ran out of decent ideas for video games? Okay, probably not, but if you did, “Undertow” is what you would have been left with. The same retro-shooting fun and team-based shooter elements that made GW and Battlefront such enjoyable titles are here in Chair Entertainment’s 360 title, but the redundant and boring story will make the you feel you have nothing to play for.

Taking on three different story lines, “Undertow” tries in a Quentin Tarantino-esque way to tie everything together. However, the same problems riddle all three stories, as they feature characters that lack the charisma to allow gamers to fall for them, making the cut-scenes in between levels a bore and something you’ll eventually just skip through.

Aside from the story that would best be used as gamer repellent, the gameplay of “Undertow” is strong, addicting and extremely challenging. The dual analog controls on the 360 are a perfect fit for the game and make destroying enemies fun and fulfilling. While the graphics on the whole look more like a tribute to “Blast Chamber” on the PSX and are far from current generation, the colorful backgrounds and solid-frame rate keep this game from being a complete eye sore.

Nonetheless, “Undertow,” has its redeeming qualities. The multiplayer mode is fun, granted you can find capable players online and the challenging achievements will make those who consider their Gamerscore the end all, be all symbol of their gaming abilities want to push forward and conquer the tough A.I. In the end however, it remains to be seen if the solid gameplay can make up for the shoddy story and repugnant graphics. Rather, you’ll just get the feeling that this gameplay engine would be so much better in a different setting.

With that being said, for those that don’t need great graphics or a compelling story line to get their daily fix of gaming goodness, “Undertow” may be worth a look. For everyone else though, “Undertow,” is an easy one to pass up.

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About Patrick Hickey Jr. 14262 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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