Fighting Champion?

Does the term “Fighting Champion” really exist in a scripted world of professional wrestling?

Of course.

But it should instead be referred to as “a performer who defends his title every time to steps into the ring.” If even this modified term is foreign to you, it should be. There hasn’t been a fighting champion in professional wrestling in quite some time. Not even the long reigns of CM Punk and Antonio Cesaro were “fighting” reigns. More than anything, the majority of their bouts were “non-title” matches, ways to simply beef up a RAW or Smackdown card, than to truly establish either of them as dominant champions. In today’s age, with the plethora of pay previews and RAW’s new three-hour program, it’s difficult to truly create a dominant and prolific performer.

Is this a bad thing though?

Of course.

A champion is supposed to be dominant, but the current understanding in WWE and TNA as well is that great matches should be paid for. More often than not, those five-star matches are title matches. You’re not getting them for free.

The solution to this is a simple one. Once a month, every champion should defend the title against a legitimate challenger on cable. This would be in addition to the customary monthly pay per view. Think Clash of the Champions for a new millennium. It doesn’t even have to be connected to a storyline; it’ll just serve as a way to get people over based on their ability in the ring.

It doesn’t even have to be on a regularly scheduled show day either. Every fourth Saturday or something, the company could have a two-hour show that’s just four or five matches. That leaves plenty of time for advertisers and the company to make some bread and enough for each match to be more than five minutes. Everyone would win.

It could also replace meaningless house shows that serve no real purpose. While it appears that stars would wrestle more, they’d actually wrestle more meaningful matches with less filler. This could do wonders for drier current and former champions like Kofi Kingston and Wade Barrett, whose whole reputation is built on what they do in the ring. For more charismatic stars the likes of Dean Ambrose, it’ll give them more ring time and extra seconds to hook the crowd in promo before and after the bell.

The bottom line is a simple one. TNA and WWE programming are entrenched in boring product placement nonsense and filler. There needs to be more “important” business on their shows and less wasted time. More title matches and the presence of a few fighting champions could add an extra level of intrigue to a slew of shows that grow more and more predictable every week.

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About Patrick Hickey Jr. 14230 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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