Review Fix Exclusive: Emeric Thoa Talks ‘Squids Odyssey’ on Wii U and 3DS

Review Fix checks in again with the Game Bakers’ Emeric Thoa, who updates us on the development of “Squids Odyssey” on Wii U and 3DS. Easily one of the most enjoyable and deep mobile phone games of all time, “Squids Odyssey” encapsulates the first two Squids mobile games and packs in extra content for the home console debut. A landmark achievement for the small French game development company, Thoa discusses his hopes for the title on both systems, as well as the development cycle.

Review Fix: How are you feeling with the game’s release on the Wii U/3DS on the way?

Emeric Thoa: We are super excited to see our game coming on consoles! We believe SQUIDS is the perfect fit for the 3DS, in terms of gameplay, length of sessions, audience… and the Wii U version looks great. And it’s also been a long time without new SQUIDS content. We’re happy to be able to play them again.

Review Fix: How’s the development/conversion cycle going?

Thoa: It’s been a bit more work than expected, especially regarding the menus… making the controls work with the GamePad was done quickly, but for the menus it’s a different story.

Review Fix: Any unplanned surprises?

Thoa: For sure, the certification from Nintendo is much more demanding than on mobile. On Google Play, there is none: you just upload your game like you would do with a YouTube video. On iOS, there is about a week of delay, then Apple’s certification team quickly reviews the game but they check only for big problems relating to their guidelines. If the game crashes at the 12th level, it’s the developer’s problem. Nintendo does a much more precise testing phase of the game, checking for anything from a technical bug to the texts being spelled correctly in the e-manuals.

Review Fix: What do you think is the game’s strongest feature on the Wii U?

Thoa: It’s using the GamePad’s screen at its maximum. First, you can fully play the game either on the TV or on the GamePad. Second, you can play it fully with the stylus or fully with the sticks and buttons. I’m not even sure if there is another game that does this on the console.

Review Fix: On the 3DS?

Thoa: The controls with the D-pad are pretty cool. If you play a Scout, you can control him with the D-pad while he moves and dash at the appropriate moment to score combos or reach further areas. If you’ve played Squids before, replaying it with the analog controls is worth a try, it completely changes the experience.

Review Fix: What have you learned about yourself as a developer through this process?

Thoa: The gap between having the game running on the console and the game being ready to be put on the store is huge. Aside from the game, there are all these little interface details that are console-specific. That stuff takes up half of the dev time at least.

Review Fix: What are you hopes for the game on the Wii U?

Thoa: We have no idea how well the game can perform on Wii U. I actually think that it’s a good thing that we’ll release close to the new Mario Kart. Lots of people are going to turn on their Wii U again to play that game, and I hope they’ll notice SQUIDS Odyssey and give it a try.

Review Fix: On the 3DS?

Thoa: We have big hopes for the 3DS version. The game is such a perfect fit for it. I hope it’ll make a lot of people discover the game that was made for them. When we first created SQUIDS, we really had mobile console gamers in mind. I think it can do really great on 3DS.

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About Patrick Hickey Jr. 14230 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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