With the release of “WWE 2K15″ just a few weeks away a look at why a wrestling game based on the smaller independent promotions around the world would not only help the gaming community, but it would also help the smaller fledgling wrasslin’ companies that live virtually hand-to-mouth.
5: Force Innovation: Wrestling games were at their best when Acclaim and AKI were fighting tooth and nail for gamers’ hands. While 2K does a great job with the WWE series, there’s a big enough market for there to be more than one game on the home console market. With enough thought on new gameplay innovation or even something more casual and accessible, a new “real” wrestling game could be attractive to thousands, maybe even millions of gamers.
4: Plenty of Interest: Games like “Action Arcade Wrestling” and “Pro Wrestling X” have proven gamers are willing to take a chance and even wait years for an alternative. If the game plays well, the gamers will come. This won’t be a “Backyard Wrestling” game or something else designed to make dough. Fully, fleshed out and featuring the performers on their way up, it would be accessible to fans of the dirt sheets and gamers looking for something new. A story mode alone, where performers travel the remaining territories in an attempt to get to the “Show,” would be a blast and could shed light on the real-life drama of professional wrestling.
Continue Reading This Article From Review Fix Editor-In-Chief Patrick Hickey Jr. at Examiner.com
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports.
Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders.
His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023.
Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief.
Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale.
Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.
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