Combining two successful, but strikingly different cult franchises, Nintendo’s newest free-to-try 3DS game ends up a winner, but only if you have enough space in your gaming heart for both of them. Adding Pokemon to the Picross formula adds a much-needed layer of depth to the usual puzzle fare and with a ton to do and experience, it’s a free title that you’ll want to drop a handful of cash into. But again, that’s only if the challenging puzzle gameplay is your cup of tea.
Picross isn’t the easiest game to master, but what Pokemon Picross does exceptionally well is teach you the basics. The first handful of levels, in almost a perfect way, take the sometimes complex rules of the puzzle game and make them palatable for anyone. After about a half hour of gameplay, you’ll be ready to take on much more challenging levels, using the straight-ahead techniques you learned in the tutorial.
It also helps that the addition of Pokemon makes the game far more charming. While the pictures you’ll create are far from beautiful, more pixelated marvels than stunning portraits, the powers that the Pokemon to each level bring not only help you fill up your board, they add an added layer of strategy. Once you being to unlock more levels and gain access to more Pokemon, the game will become increasingly difficult, but also a lot more enjoyable.
Continue Reading This Article From Review Fix Editor-In-Chief Patrick Hickey Jr. on Examiner.com
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports.
Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders.
His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023.
Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief.
Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale.
Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.
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