Review Fix Exclusive: Inside Astervoid 2000

Review Fix chats with Chuck Bergeron co-creator of the upcoming space shooter “Astervoid 2000,” who lets us know the retro inspiration behind the game and what gamers can expect from the frenetic local multiplayer action.

About the Game:

Astervoid 2000 is a new 2 to 4 player high-action local multiplayer space brawler (with a challenging singleplayer survival mode to boot!) coming to Steam December 1st (Win/Mac/Linux). It’s quick to learn, but challenging as hell to perfect.

Inspired by the 1979 hit Asteroids, but re-envisioned as a couch-multiplayer deathmatch game. Set your nav for the asteroid fields and your phasers to kill! Your goal is to blast your opponents into space rubble. Explosive, indestructible, and projectile-ricocheting icy asteroids will get in your way, slam against your ship, or can be weaponized against or by your opponents. Space is a dangerous place.

Designed from the ground up to be a couch-multiplayer experience – it pairs best with Xbox or PlayStation gamepads hooked up to your laptop/PC, Steam’s Big Picture mode, and some friends in front of the biggest TV you can find with the stereo cranked to max.

Review Fix Exclusive: When did the initial idea for this game come to you?

Chuck Bergeron: Justin (Luk) started working on a prototype for Astervoid 2000 about two years ago. Since then, it naturally evolved into a local-multiplayer game.

Review Fix: What games inspired this one?

Bergeron: Samurai Gunn, Towerfall, Speedrunners, Nidhogg, and Crawl would be some of the big couch / party game influences. Oh, and Kingdom’s art style!

Review Fix: What do you play for fun when you’re not developing?

Bergeron: Lately, I played through Oxenfree with my fiancé (who really isn’t a gamer) and we quite enjoyed it. I was also addicted to Overwatch for a couple of months there. Justin started Witcher 3, but has shifted to playing TIS-100 which he says is “like a fake assembly programming game.”

Review Fix: What has development been like?

Bergeron: It’s been tricky at times. Working remotely has been challenging, since we can’t make changes then jam on them together in person. And there’s been a ton of learning as we go. Mainly learning that no matter how much we try our hand at pixel art, hiring professional artists has been incredible and totally should have been a decision we made a year ago.

Review Fix: What are your goals for this game?

Bergeron: Our main goal was just to release a game we’re incredibly happy with: a tight, polished, quality couch-multiplayer experience. Once we’ve released it, our mission will be a success.

Review Fix: With all the competition on the mobile market and in the indies now, how difficult was it for you guys to try and make something that stood out?

Bergeron: It hasn’t been difficult for us to make something a bit more niche. We’re not big fans of mobile games, and we love playing local-multiplayer party games with friends in person. Our passion for that drove us to make a game that we love.

Review Fix: Who do you think will enjoy this game the most?

Bergeron: We’ve seen kids and adults alike react great to it. We built an arcade version of the game and had people play it at some festivals in Calgary. Kids loved it and would always hog the box sometimes for hours. It has a strong family-friendly focus, but as well is great for those looking for something new but with a nostalgic feel.

Review Fix: Bottom line, why must someone play this game?

Bergeron: If you’re a fan of indie games that stand out as a bit different, and having unusual gameplay mechanics & rules then you’re used to, Astervoid 2000 is for you.

Review Fix: How do you want this game to be remembered?

Bergeron: At the heart of it, it’s more about the experience of playing a game like this in person with your friends. Our goal is for players to remember those good times they spent together getting heated about a match-up or laughing at the absurdity of it.

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About Patrick Hickey Jr. 14230 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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