Review Fix chats with Alexey Stankevich, Programmer and Game Designer for the PC and Steam Strategy Card Game, “Astral Heroes.†Breaking down the development process and goals for the title, Stankevich lets us know exactly why you should give the free-to-play game a whirl.
Review Fix: What has the development process been like?
Alexey Stankevich: T development process started in 2012 and a significant part of the development process was experimenting with gameplay. We add different features to the game prototype and did a lot of playtesting, to check if each feature was good or not.
Review Fix: What games did you play as a kid, how did it influence this one?
Stankevich: Civilization. I was a very devoted fan of it. Civilization did not influence Astral Heroes directly, but Civilization influenced the fact that I became a game developer.
Review Fix: What other games is it inspired by?
Stankevich: Initially it was inspired by our previous games, “Spectromancer” and “Astral Masters”. But later, in the middle of the development process, Hearthstone was released by Blizzard and it made an influence too. For example, we made our mana system more similar to Hearthstone, to make the game more understandable for Hearthstone players.
Review Fix: What do you think makes this game special?
Stankevich: At this moment we have no mobile version, our game is PC only now. But of course we will make iOS and Android versions in future.
We also have campaign, additional alternative game modes (random decks, draft tournaments), guilds (will be implemented soon).Â
Our game is more hardcore,too. The cards are little more complicated. For example, each creature in the game has its own unique ability. And in our game, the result of a battle is less luck-dependent and more skill-dependent, comparing it to other card games.
Also there is no “card rarity” in our game, as result the game is less “pay to win” and more players friendly.
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