Review Fix Exclusive: Inside ‘Articulating the Action Figure: Essays on the Toys and their Messages’

Review Fix chats with “Articulating the Action Figure: Essays on the Toys and their Messages” editor Jonathan Alexandratos, who discusses the book and the impact he’d like to have on readers.

About the Book:

Action figures are more than toys or collectibles—they are statements on race, gender, class, body positivity and more. This collection of nine new essays and one interview argues that action figures should be analyzed in the same light as books, movies, television shows and other media. Through an examination of the plastic bodies that fill our shelves and toy boxes, “Action Figure Studies” can inform the next generation of toys.

About the Author:

Jonathan Alexandratos is a playwright and essayist who lives, teaches, and writes in New York City. His plays, like his academic work, usually involve action figures and pop culture, and have been produced internationally.

For More on the Book, Click Here. 

Review Fix: Why do people still love action figures so much?

Jonathan Alexandratos: I’m not sure everyone does.  Some sales numbers have been fairly depressing.  But that’s not to say there aren’t fans, and the fans that exist are all-in.  Plus, the kids that play with action figures are also generally really into them, so the fan base we have, we really have.  When we look at why fans are so devoted, I think we need to separate the fandom into at least two groups: kids and adult collectors.  Kids love action figures for lots of reasons, but one great one is that they’re avatars for themselves in the world of play.  When an action figure becomes “you,” then it’s not, say, Bumblebee fighting the Joker (yep, I’m crossing properties here because, well, you can, of course, when you’re playing), it’s you fighting the Joker as Bumblebee.  And it certainly doesn’t have to be a fight.  World-building on its own is great, and typically that’s led by one favorite toy/avatar exploring the world you’re creating. 

That world is physical, too, which I think appeals to the more kinesthetic and visual kids who want to not only see what they’re making but touch it and interact with it.  Adult collectors may enjoy some of this, too (I know I do), but they have a developed nostalgia where the toys can act as an artifact from the past that has the power to transport its owner back to the moment where he/she/they either did or didn’t get the action figure in question.  This is why companies like Funko have been so successful.  They can tap into older collector nostalgia, but they keep their price points generally low so, if a kid should want a Pop!, it won’t be a huge expense.  More and more, toy companies are starting to think like this.  They’re starting to answer the question: “How can we appeal to the older collector and the younger audience at the same time for a low price?”  This is why Mattel offers Jurassic World toys along with Jurassic Park toys meant to appeal to those who remember the first film of the franchise.

Review Fix: What are some of your favorites?

Alexandratos: My favorites change depending on what I’m playing with that week, but some recurring choices are:

Crimson Guard Immortal, GI Joe: A Real American Hero, Hasbro, 1991:  This was the first action figure I ever remember getting.  Because of that, it’ll always have a special place in my heart.  I know there were plenty of action figures before this one in my collection, but it was the one I really remember going to Kay Bee Toys and picking out.

Krang’s Android Body, Teenage Mutant Ninja Turtles, Playmates, 1991:  I never had this as a kid, but I wanted it pretty desperately.  Later in life, I got one, and it’s just so cool.  It’s essentially a toy within a toy, and that will always appeal to me.  Plus, I can’t resist saying, “My NEW body!” the way Krang does on the show.

Any IAmElemental Action Figure, IAmElemental, 2014:  This is an indie toy line that I use all the time, both to play with and to teach.  They’re original, feminist superheroes and each one represents a different virtue.  If we had this in the ’90s, the entire landscape of action figure-dom would have changed for the better.  But they really couldn’t have happened back then.  They were launched as a Kickstarter toy line by Julie Kerwin to address the lack of female-representing action figures, and it was the groundswell of support she was able to create online that led to the success of the figures.

General Leia Organa, Star Wars Black Series, Hasbro, 2016:  This figure is modeled after Carrie Fisher in The Force Awakens, and it is awesome.  Not only does it delightfully represent Fisher’s likeness, but it also represents an older female character, and we rarely see those on pegs.  In addition, I received mine shortly after the 2016 election, where I was longing for any form of actual leadership, any role model whatsoever, and when I found a Leia in a beat up box on some lonely peg in a toy store, I just felt relieved, reminded that resistance is a wonderful thing.

Review Fix: What inspired this book?

Alexandratos: I always wanted to write about action figures, academically.  They struck me as one of the last unexplored frontiers of media.  I mean, plenty has been written about toys and action figures.  That’s not new.  But the scholarly work has been lacking.  I wanted to change that, and, luckily, I had a bunch of extremely intelligent friends who wanted to do that, too.  A lot of the writers involved in the collection are people who have presented at Page 23, the literary conference powered by Denver Comic Con (I co-manage this lit con).  Each year, we were getting together and talking about toys; it just made sense to expand that conversation into a book.

Review Fix: What was the initial goal of the book? Do you think you succeeded?

Alexandratos: The goal was to demonstrate that toys are academically-viable texts.  Because of the diverse essays involved in the collection, I think I succeeded in demonstrating this.  Since the book came out, it’s appeared on more than a few college syllabi, and that’s really been great.

Review Fix: What was the research process like?

Alexandratos: My toy research has been going on my whole life, but it really kicked off in grad school (roughly eight years ago).  I was taking courses in gender and sexuality, and we were asked to analyze various texts.  I started using action figures as my texts because the gender theory we were learning fit really well.  For instance, when you have an entire movement, in the ’90s, to bulk up *Star Wars* figures beyond all realistic expectation, the toys are performing gender in a way theorists have been interested in (in other contexts).  From there, I started to think about other theorists, both within gender theory and beyond, that could be put in conversation with toys.  After that, I opened up my research to many sources, not just theorists.  I looked at action figure magazines of the ’90s (the letters page, mostly), YouTube comments sections, basically anywhere people wrote about toys.

Review Fix: What has the reception been like so far?

Alexandratos: It’s been great!  We got a couple of stellar reviews, and, as I mentioned, have been used in some college courses.  I’m very happy with the reception.  Of course, one always wants a broader reach, but the people that have liked the work seem to have really liked it, and I’m proud of that.

Review Fix: Any plans on continuing your research?

Alexandratos: Definitely – always.  I’m an action figure collector to the bone, and I’ll never stop writing about toys.  I’ll never stop teaching with toys.  I’m working on a paper now on Robotech with my writing partner Dan Yezbick, and we’re preparing work on Star Wars toys, too.  There is so much to say!

Review Fix: Who do you think will enjoy this book the most?

Alexandratos: Pop culture scholars.  Toy collectors with an academic interest.  Teachers who like non-traditional media.  The general public might enjoy it, too, but the language is pretty academic, which isn’t for everyone.

Review Fix: How do you want this book to be remembered?

Alexandratos: I want it remembered as the first collection of academic essays devoted solely to the action figure – which it is!

Review Fix: What’s next for you?

Alexandratos: I do lots of work as a playwright, and I have a couple of commissions to fulfill, there.  (I use action figures and toys in that work, too.)  Academically, I’ve got a couple of essays to wrap up for some pretty exciting books, including the Oxford Guide to Comics Studies, which are all projects I’m working on with Dan Yezbick, who is in my book, too.  Plus, I have a lot of toys to buy!

Review Fix: What do you think lies ahead for the future of action figures?

Alexandratos: It’ll be interesting to see.  Tariffs imposed by the Trump administration could hurt sales in the short-term.  Sources have already said that Target has placed all their toy orders for the remainder of the year, some even going so far as to suggest that all of their stock is sitting in their warehouses as we speak (this is unconfirmed).  I hope action figures have a rich future, though, as they’re just starting to change to become more inclusive.  IAmElemental toys (an indie, feminist action figure line), Star Wars Forces of Destiny, and DC SuperHero Girls have all made strides to give girls meaningful representation in the action figure realm.  There’s more work to do in this regard, but this is at least a start.  Nostalgia, too, has been a market gamechanger because both Mego and Polly Pocket (along with virtually everything Funko) has served the consumers that were kids in the ’70s, ’80s, and, now, even ’90s and are looking to buy back their old favorites.  I wonder if, with the ever-growing video game market, this market (the nostalgia market) will continue to grow and kid-bought action figures will shrink.  Kids are still pretty psyched about action figures, though, but their consumership does tend to ebb and flow with the annual blockbusters and hit TV shows that drive them to desire plastic representations of these fantastical worlds.  Action figures took a hit, financially, in 2017, and that was largely blamed on this effect and the lack of toyetic film properties.  I’m excited about the future of action figures, but I think it’ll bring challenges the industry hasn’t quite seen yet. 

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About Patrick Hickey Jr. 14273 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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