You’ll Want To Be a Bancho Too

Fifteen years ago, beat-em-up games were a dime a dozen. As a result, every two-bit company released unpolished brawlers to try to keep up with the demand, more often than not, resulting in stinker titles that left many gamers hungry for something of quality. Simply put, for every Bad Dudes and Double Dragon out there, there were countless other forgettable titles that ended up watering down the genre, practically ruining it entirely.

Because of this, the need for games of this genre isn’t nearly in as high demand today, making it that much weirder that a company like Atlus, known for its in-depth and traditional RPGs, would take a chance on an eclectic beat-em-up the likes of Kenka Bancho: Badass Rumble.

Nevertheless, while not boasting the most innovative combat system around, KBBR is too cool for school. Oozing with style every chance it gets, thanks to a quirky story and funny characters that make up for the relatively repetitive combat, KBBR in an enjoyable title that is better than you’d expect it to be.

That doesn’t mean it doesn’t have it’s fair share of problems. Regardless of them though, it’s a game that’s worth checking out- especially if you’re sick of all the boring ports constantly being shuffled on to the system.

First off, the story that fuels this game feels like its plucked straight from a Japanese Anime. Weird, verbose and silly, you’ll fall in love with it before the first tutorial is finished. Simply put, the cast of characters are charming, endearing and totally off the wall, forcing you to continue playing when you’re essentially bored with the repetitive nature of many of the bouts. Speaking of the combat system, what starts off as different ultimately becomes boring and somewhat stale. Before each battle, players must remember a line of text and then recite it by pressing the right buttons that correspond to the words. If done correctly, your bancho [tough guy] will get in the always-important first shot. At first, some of the sayings are funny, but more often than not, they get old fast, making the entire pre-fight jibber jabber exchange feel tedious and flat.

Once in an actual fight however, it’s simple, button-mashing goodness, but that in itself gets old too. Luckily, there are a plethora of different moves that are constantly being added to your repertoire, giving you the option to continually change-up your move set. This is perhaps one of the saving graces of the game as it allows you to tinker with your character and keep combat fresh and help you give the solid story a chance to play out. The same thing goes for the ability to play with your appearance, as it makes the boring exploration parts of the game a bit more fun to deal with.

In the end, if you don’t find something incredibly hilarious about running around in a banana-suit, beating up Japanese hoodlums, there’s something definitely wrong with you.

As a result, Kenka Bancho: Badass Rumble may not be a must-own game on the PSP, but it is a delightful diversion from the mainstream that can provide hours of beat-em-up fun if you give the game’s unique sense of style some time to percolate.

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About Patrick Hickey Jr. 13869 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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