Review Fix Exclusive: Q & A With ‘Zombies Ruined My Day’ Designer Raul Mellado

Review Fix chats with “Zombies Ruined My Day” Designer Raul Mellado via e-mail to discuss his title, it’s development and the chances of a sequel.

An homage to classic 2D platformers and shooters, “Zombies Ruined My Day” is one of the most enjoyable games on the Xbox Live Indie Game Channel.

Review Fix: How long did it take to design “Zombies Ruined My Day”?

Raul Mellado: Almost a year.

Review Fix: What was the development process like?

Mellado: The development process was pretty straight forward. The hardest parts were the design of each level and balancing the zombie waves.

Review Fix: What was the inspiration for it?

Mellado: This one is easy. I love zombie games. I really enjoyed playing “Plants vs Zombies.” So I said to myself, let’s make a game with guns, explosions, blood and cute zombies.

Review Fix: If you could change one thing about the game, what would it be. Why?

Mellado: The grenade throwing implementation. I know many people did not like it.

Review Fix: What’s your favorite part of the game?

Mellado: This a hard question to answer. I have spent much time in the development of this game taking care of every detail. So for me is difficult to choose just one part. Although I have to confess that I love punk zombies.

Review Fix: What would you say to someone who hasn’t played it in order to entice them to purchase it?

Mellado: Weapons, zombies, blood, what more could you want? I think this game is easy to recommend to anyone. Give it a try.

Review Fix: The game has this great graphical look. Are there any hopes on making it a cartoon or a comic book one day?

Mellado: The truth is that I had not thought about it, it’s a possibility.

Review Fix: Are there any hopes for a sequel?

Mellado: You can bet on it.

Review Fix: Is Mancebo games working on any other title you’d like to tell us about?

Mellado: Can’t tell you anything at this moment.

Review Fix: Do you have any advice to anyone who is thinking about making an Indie game on the 360?

Mellado: Make an Indie game because you love making games. For indie developers, I think that money should not be a priority.

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About Patrick Hickey Jr. 10080 Articles
Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of ReviewFix.com and is the author of the book, "The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers," from leading academic and non-fiction publisher McFarland and Company. He is currently the Assistant Director of the Journalism Program at Kingsborough Community College and is a former News Editor at NBC Local Integrated Media and a National Video Games Writer at the late Examiner.com. He has also had articles and photos published in The New York Times, The New York Daily News, Complex and The Syracuse Post-Standard. Love him. Read him.

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