Review Fix Exclusive: Q & A With Combo Crew Developer Emeric Thoa

Review Fix chats with “Combo Crew” Developer Emeric Thoa, who discusses the premise of the colorful brawler. Off the stellar Squids games for the iPad, Thoa discusses The Game Bakers’ approach to the upcoming mobile beat-em-up.

Review Fix: How did the idea for the game come about?

Emeric Thoa: After two SQUIDS games, I wanted to do a more arcade-like game with real time gameplay. I remembered games like Streets of Rage and Final Fight and started to look on the App Store for similar games, but I was very disappointed by what I found: bad controls with virtual D-pads, weak universes, no multiplayer options… That was just enough to fire me up.

Review Fix: What was the development process like?

Thoa: We started to make a very quick prototype in 2D from our SQUIDS framework, but soon we moved everything on to Unity, a cross platform engine. We started to make the game in 2D but during the pre-production we decided to make the characters in 3D in order to be able to have more combat animations. It was a big switch but in the end it came out pretty nice and allowed us to do more than what we could have done in 2D, and we still were able to keep a cool “old school” feeling to the game.

Review Fix: What did you guys learn during the development of the Squids titles that helped this one?

Thoa: We learned a lot of things like not to make a cross-genre game, or not make a game that’s so “big” that we can’t recoup our investment with a mobile game’s low price point. (SQUIDS is almost a Nintendo DS kind of game in terms of content, but still sells at $2) Then we forgot all of this and made a cross-genre game with way too many features! But at least Combo Crew will release on both iOS and Android simultaneously, and players from both platforms will be able to play together. That’s a good thing we wanted to improve after SQUIDS.

Review Fix: What’s your favorite part/element of the game?

Thoa: I think that we nailed the controls. It’s the Fruit Ninja of brawlers. I’m really glad that we could find a way to get rid of the virtual D-pad.

Review Fix: How important do you believe this game is in regards to the company’s reputation?

Thoa: I think it’s important that we keep doing what we like, and that SQUIDS fans will likely like Combo Crew as well. But it’s a big change in genre — it’s a real-time brawler, where Squids was a turn-based tactical RPG. But I’m confident that Combo Crew will confirm The Game Bakers’ identity as a studio that takes the roots of an old-school genre and modernizes them on mobile with touch-controls.

Review Fix: From a gameplay aspect, what does this title offer?

Thoa: It’s the first and only mobile beat ’em up with touch controls and asynchronous multiplayer gameplay. The controls support the game’s solid combo system. Maintaining your combo streak is the key to getting a high score and is the core of the game. The multiplayer will let you rescue a friend or be rescued by a friend in order to reach the high floors of the evil tower.

Review Fix: Who do you believe will enjoy this game the most?

Thoa: I believe it can be compared to a title like Infinity Blade: it’s designed to appeal to gamers, but the controls allow most casual players to have fun with the game, too. Players who like scoring games will love Combo Crew.

Review Fix: Are there any plans on any DLC?

Thoa: We are still working on the in-app purchases and additional content. Obviously in a beat ’em up, one cool thing would be to add a new character or new special moves.

Review Fix: How do you want the game to be remembered?

Thoa: I would love to hear someone on the subway say to his friend: “You know Combo Crew? It’s like Street Fighter meets Draw Something.”

mm
About Patrick Hickey Jr. 13877 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

Be the first to comment

Leave a Reply

Your email address will not be published.


*