Fallen Enchantress: Legendary Heroes Review: Addictively Nostalgic

Do you remember the days when substance was more important in video games than explosions and fancy graphics? Pepperidge Farms remembers, so do Michigan-based Software Company Stardock Entertainment.

In the final stages of beta for their sequel to last year’s title Fallen Enchantress, Fallen Enchantress: Legendary Heroes is set to release via STEAM on May 22, 2013.

A turn-based strategy game with similarities to both the popular Civilization and Heroes of Might and Magic franchises, is a fun and chic retro romp with a heart that will steal hours of your life.

The game begins with character creation, where the player chooses which attributes, clans and item packages their avatar will possess. There is a good selection of races to choose from which vary in special abilities, some get a free action so they can move twice in combat, while others can go berserk and reign havoc on the battlefield.

For the lazy there are 10 different premade heroes to choose from.

When you start the campaign, the first step is to build your capitol city. With the city you can build up one of three advancement trees Civilization, Warfare, and Magic.

With each of the advancements your main city gains bonuses. With the Warfare tree you can build better weapons to equip your heroes, train horses for mobility, or create armor for defenses. The Civilization tree benefits the amount of money your city produces, the education of your townspeople, and the ability to form treaties with the other races. Finally the Magic tree grants powerful spells to use on the world map and improves mana regeneration. Each tree has its benefits but they take time to improve.

While your city produces research or units you can take your heroes and armies to explore the map and complete quests. Once you complete a quest you gain fame which will cause powerful heroes to join your cause. Once you have amassed enough fame, an event will prompt you that a new hero wants to join your ranks. You will usually be given a choice to select one of two different heroes.
The most important aspect of Fallen Enchantress is the multi-faceted management system. You constantly must keep an eye on everything. The turn based gameplay makes it easier to manage your tasks especially when you know that nothing will attack you while you are in the middle of an upgrade to a city or an assembly of an army.

Random encounters occur in the game which can either be beneficial the likes of increased experience or debilitating making it that all monsters gain two levels. The objective of the game is to conquer the entire map and establish dominance. Since every map is different and customizable the game tends to keep its addiction especially to those who love games like Civilization and Heroes of Might and Magic.

With minimal bugs, mostly revolved around the AI,the sequel to Forsaken Enchantress is a bright spot amongst the grey-shaded graphic intensive games released throughout this year.

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