Review Fix IndieCade East Exclusive: ‘Flappy Bird’ Wake

A “Flappy Bird” wake was held at IndieCade East 2014 on Saturday to pay tribute to the death of the surprising mobile hit “Flappy Bird.”

Associate Curator of Digital Media at The Museum of the Moving Image (home of IndieCade East) Jason Eppink lead the wake, inviting the public for a hands-on with the now-rare gem.

The game’s creator, Dong Nguyen, took to Twitter last week to give players a 22 hour warning before removing “Flappy Bird” from both the iOS App and Google Play stores; he followed through and the next day our 8-bit friend was gone.

“I am sorry Flappy Bird users, 22 hours from now, I will take Flappy Bird down,” he wrote. “I cannot take this anymore.”

In his first interview after pulling the game, the Vietnamese developer revealed to Forbes why he did so, saying that it’s become an “addictive product.”

“Flappy Bird was designed to play in a few minutes when you are relaxed,” Nguyen said. “But it happened to become an addictive product. I think it has become a problem. To solve that problem, it’s best to take down ‘Flappy Bird.’ It’s gone forever.”

Rest in Piece, Flappy Bird.

About Manny Vivas 135 Articles
Manny Vivas has covered the gaming industry for numerous online publications including Examiner.com, TheGamersDrop.com and GotGame.com. He is currently enrolled in Kingsborough Community College where he is pursuing a degree in journalism. Keep up with his latest antics by following him on Twitter.

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