The studio explained why the delay was necessary, saying they hope to “expand creative boundaries, set new benchmarks [and] develop the genre as a whole” with the game, however, at the cost of additional months of development time.
“We recently reexamined what we had achieved thus far, and faced a choice about the game’s final release date,” the post reads. “The decision we made was difficult, thoroughly considered, and ultimately clear and obvious. We could have released the game towards the end of this year as we had initially planned. Yet we concluded that a few additional months will let us achieve the quality that will satisfy us, the quality gamers expect from us.”
Continue Reading This Article From Review Fix Video Games Editor Manny Vivas at Examiner.com