Metro Redux: A New Standard for Remastered Games

Although it doesn’t erase the problems that have plagued the series in the past, “Metro: Redux” is an extensive labor of love that raises the bar for future “remastered” games.

When nuclear disaster destroys Moscow, what’s left above and below ground is an absolute beautiful disaster. As society tries to rebuild, it must first eliminate what is attempting to take its place.

Originally released in 2010 and 2013, “Metro: 2033” and “Metro: Last Light” are unique stealth/first-person shooters based on the novel of Dmitry Glukhovsky that combine a wide-sweeping narrative with solid gameplay. If you’ve never played the series before, think “Fallout,” minus the more open-world feel and a ton less bullets. Well, that’s not entirely true. Both games are pretty different from a gameplay point of view. “Metro: 2033” is more of a shooter that relies on stealth action and watching your ammo, while “Last Light” is more a run and gun shooter. Regardless, the emphasis and theme remains the same. You are alone in a world that is wildly different than it used to be and in order to live, you have to kill whatever is in your way.

While there’s nothing wrong with these games to facilitate updated versions, especially considering both have been available for less than a decade and can easily be found in game shops all over the world, developer 4A Games’ “Redux” versions of these titles are not only better, they are easily “the” versions to play. Thanks to easily recognizable cosmetic changes and gameplay updates, the two tales told in “Metro Redux” feel like brand new games that take solid advantage of the visual capabilities of the XBox One and PlayStation 4.

Continue Reading This Article From Review Fix Editor-In-Chief Patrick Hickey Jr. on Examiner.com

About Patrick Hickey Jr. 8807 Articles
Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of ReviewFix.com and is the author of the book, "The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers," from leading academic and non-fiction publisher McFarland and Company. He is currently the Assistant Director of the Journalism Program at Kingsborough Community College and is a former News Editor at NBC Local Integrated Media and a National Video Games Writer at the late Examiner.com. He has also had articles and photos published in The New York Times, The New York Daily News, Complex and The Syracuse Post-Standard. Love him. Read him.

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