‘Pokemon Omega Ruby and Alpha Sapphire’ Initial Thoughts

Nintendo doesn’t live by the old credo, “If it ain’t broke, don’t fix it.” Instead there’s is, “If it ain’t broke, lets try our hardest to make it even better.”

Although it’s impossible not to draw comparisons to “Pokemon X & Y,” through our first handful of hours of gameplay, “Pokemon Omega Ruby and Alpha Sapphire” takes the game’s previous engine and tweaks it just enough to draw out its finer qualities, making for another fantastic Pokemon game.

While the look and feel of “Pokemon Omega Ruby and Alpha Sapphire” is similar to “Pokemon X & Y,” everything feels better and looks better. For instance, added animations after Pokemon evolve, as well as more cut-scenes, make for a much-better and more-immersive experience. Considering that the series was already one that drew you in, “Pokemon Omega Ruby and Alpha Sapphire” do a great job of creating an environment you’ll want to play in- for hours.

Continue Reading This Article From Review Fix Editor-in-Chief Patrick Hickey Jr.at Examiner.com

About Patrick Hickey Jr. 13080 Articles
Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of ReviewFix.com and is the author of the book, "The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers," from leading academic and non-fiction publisher McFarland and Company. He is currently the Assistant Director of the Journalism Program at Kingsborough Community College and is a former News Editor at NBC Local Integrated Media and a National Video Games Writer at the late Examiner.com. He has also had articles and photos published in The New York Times, The New York Daily News, Complex and The Syracuse Post-Standard. Love him. Read him.

Be the first to comment

Leave a Reply

Your email address will not be published.