Review Fix Exclusive: Raúl Díez Talks ‘The Last Door: Collectors Edition’

Review Fix chats with “The Last Door: Collectors Edition” Community Manager Raúl Díez who discusses the game and why you should check it out on mobile devices.

Review Fix: What were the decisions behind the iOS and mobile versions?

Raúl Díez: The main idea was to bring the very same experience of “The Last Door” on PC into mobile devices. We agreed with the publisher that was worth it to see if the TLD formula worked in the same effective way on mobile devices and, in the top of that, the truth to be told, many of our community members were insistently asking us to port the game into tablets and smartphones so we decided we had to give it a try.

Review Fix: What elements of the game do you think make it one that’ll work well in mobile?

Díez: We think that point-and-click genre perfectly suits mobile devices. We personally think that moving a character or just combining objects by touching the screen is fun. Additionally, by adding a horror component to the mix we get a game which is very different from other games which people is used to see in the app stores, bringing some variety in the typology of games for mobile devices.

Review Fix: What was added or taken away to make for a better mobile game?

Díez: The only things that has been taken away are the bugs :) (kidding). Apart from that, control has been changed a little bit in order to make it more “touchable” and some social stuff has been added too, like Game Center or Google Play achievements. That’s it. The rest of the dreadful experience is still there, unspoiled.

Review Fix: Why should someone play it that has it on PC or Mac already?

Díez: The game is free so players can download and test it and check if we have succeed in bringing “The Last Door” atmosphere into mobile devices. Right after that, and provided that players think that unlocking the whole content worth the money, then they can purchase it. Besides, you can play it everywhere, which is the main point to get it for mobile devices. Actually, some players only have desktop computers and since a long time, they were asking us for ubiquity to feel “The Last Door” experience

Review Fix: Why should someone play it for the first time in a mobile setting?

Díez: There aren’t many point-and-click adventure games in mobile devices and even less have jumpscares. In this sense, “The Last Door” is quite groundbreaking. Actually, immersion is quite important to enjoy “The Last Door” to the max, hence players can now decide where to play it and where to get scared not only at their houses.

Review Fix: How do you want the mobile and iOS version to be remembered?

Díez: Like a “Lovecraftian pocket experience” or “The Last Door, an eerie pocket experience”. That would be nice.

Review Fix: Are there any DLC or updates planned?

Díez: Updates like bug fixing or new OS versions support (right now we are researching the 64 bits support for iOS and the android 5.0 support), of course there will be. There aren’t any plans for DLC though.

Review Fix: Anything else you’d like to add?

Díez: Try the game. It’s free. And then you will be able to judge whether we have achieved a nice a portability of a Lovecraftian-horror experience for PC to mobile devices or not.

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About Patrick Hickey Jr. 14230 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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