Review Fix Exclusive: Molly Grue’s Krista Acheson Talks ‘Anyway’ And More

Review Fix chats with Molly Grue’s Krista Acheson, who discusses the band’s new single, “Anyway,” as well as creative process and goals for the future.

Review Fix: How did the project start?

Krista Acheson: It started as a means to better compartmentalize my songwriting. The 

songs I write tend to switch genre with my moods so, basically, I wanted a side project in order to release the soft rock songs I had written.

Review Fix: What’s your creative process like?

Acheson: Completely random, honestly. Melody and words will pop into my head out of nowhere. I rarely ever sit down and just decide to contrive or write a song;  if something starts looping in my head, I decide it might be worth recording. It’s mainly a subconscious process with me. The song just eventually bubbles to the surface and repeats, over and over,  driving me half crazy until I finally decide to go through the process of recording the track. It’s a relief though. I think it would be far more practical (and cheaper) to just have a good cry opposed to releasing music- but it’s a creative form of closure; and once it’s out, it’s out.

Review Fix: What’s your standout song? How was it written?

Acheson: The Molly Grue project is pretty new; ‘Anyway’ is the only track available from it and it’s not even been pushed anywhere, yet. I’m pretty much at zero with this project.

But, ‘Land Mine’, the first single from my Krista D project, did pretty well. It received over 719,000 streams in a month at one point. I guess that’s my only standout song to date. The EP with that track is called  ‘Look and me… I’m Krista D’.

Review Fix: What are your goals for the remainder of 2018?

Acheson: I’m hoping to finish up the Molly Grue EP; I’m way behind schedule and then get back to working on the stop-motion video for ‘Anyway’. I’ll be more focused on music once I’ve wrapped up some sculptures I’m working on; I’m mainly a visual artist.

Review Fix: How do you want your music to affect people?

Acheson: Mostly I want people to know that it’s coming from an honest place. And, like any person creating in such a subjective medium, I hope that I can find a supportive group of people who can relate to the lyrics.

I think the goal of most of my more personal tracks is that not only do I want to get it out of me, but I hope that the manner it’s been brought across resonates with listeners and lets them know that they’re not alone; if they happen to have had a similar experience to mine. I guess I’m hoping that I’ve expressed myself in such a way that people can hear their own story.

Review Fix: What’s next?

Acheson: Well, in regards to music, aside from finishing up the EP, and the video, I also have to wrap up the EP for another music project I’ve been working on called ‘Hooha and the Peter Guns’.

For visual art, where I also happen to work under 3 aliases, I need to finish up some sculptures and paintings for my ‘Sugar and Spite’ series  (M.N.V), which is a body of work based on the emotional aftermath of the assault.

It’s an important series of work for me, so I don’t want to rush it, but  I’m hoping to find a gallery willing to exhibit it next year. Where my music and visual art often revolves around the same themes, it would be great to have it all completed and released around the same time.

We’ll see if I can manage it all.

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About Patrick Hickey Jr. 13877 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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