Wyrd #1 Review
By Rocco Sansone
“Wyrd” is an Anglo-Saxon word meaning fate or destiny. It isn’t used anymore in the English language except whenever someone is writing a story that takes place in Medieval times or when quoting Shakespeare. Curt Pires decided to name his character Wyrd in his new comic book series “Wyrd” with artist Antonio Fuso and colorist Stefano Simeone. The first issue doesn’t quite grasp the reader’s attention.
Pitor Wyrd is not your typical secret agent. He’s basically invincible and takes on jobs no normal agent can do because these jobs are “weird.” In this comic, he is sent to Crimea on yet another weird mission.
There’s not much of a story here. Wyrd gets a mission, he goes there and gets it done quickly. The idea of a paranormal agent with weird powers isn’t anything new. The story isn’t terrible, it just needs more meat on it in order to be interesting. This comic needs to do a lot of work in order to stand out and the next three issues have to prove that this series can stand out.
The best word to describe the art is artistic. Artistic in a sense that the use of colors and images comes off as an art student trying to show off to an art professor. The colors are basically the old “rainbow of colors” that grabs your senses and refuses to let go. Not that that’s a terrible thing, it shows passion from the artist. The only downside to the art is the character designs. While Wyrd has this great design that stands out, everyone else is just the basic background character that is forgettable. You see one minor character you’ve seen them all in this comic.
“Wyrd” may have art that’s basically artsy, but the story isn’t anything to write home about. There isn’t anything major wrong with it but it just comes off as basic and needs a certain something in order for it to go from mediocre to above average.