Old School Gamer Magazine Exclusive: Inside ‘Flap Happy’

Old School Gamer Magazine chats with “Flap Happy” creator and Refresh Games CEO Ryan Carson, who discusses the development process and why the experience was a lifelong dream for him. A nifty new NES project developed for Mega Cat Studios, Flap Happy definitely has our attention.

Old School Gamer Magazine: How was this game born?

Ryan Carson: I’d been playing and become a fan of the original version made by a good friend @Jayenkai and thought it might be doable for me to port over to the NES in one way or another, with my own flair added to it. It is effectively a fan game I guess :stuck_out_tongue:

Old School Gamer Magazine: What was your role in the game?

Carson: Coding it from scratch, porting graphics over to keep in mind the nes sprite limitations, I’ve probably foolishly been on a mission to code it all, so, in-house music engine, sfx, etc. It’s probably not how it should be done but feels more authentic to me which is important.

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About Patrick Hickey Jr. 13080 Articles
Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of ReviewFix.com and is the author of the book, "The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers," from leading academic and non-fiction publisher McFarland and Company. He is currently the Assistant Director of the Journalism Program at Kingsborough Community College and is a former News Editor at NBC Local Integrated Media and a National Video Games Writer at the late Examiner.com. He has also had articles and photos published in The New York Times, The New York Daily News, Complex and The Syracuse Post-Standard. Love him. Read him.

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