Old School Gamer chats with Ste Wilson; Director, Programmer and Developer at Bare Knuckle Development who discusses the brand’s new shoot-em-up Super Mega Space Blaster Special and how his love and appreciation of retro titles, as well as the need to challenge himself, fueled the creative process.
About Super Mega Space Blaster Special: A modern take on the retro arcade shooter. Super Mega Space Blaster Special is a fast-paced frantic blast of a shoot ’em up (shmup). Played alone or in local coop the game is addictive and will keep you coming back to unlock the next ship or beat your high-score.
Old School Gamer: How was this game born?
Ste Wilson: After working for a long stint on our bigger console title, The Flawless: Art’s Tale I needed a break. I decided to set myself a challenge; make a full-featured Steam game in four weeks and Super Mega Space Blaster Special was born. I then spent a day or so creating a really simple, completely unnecessary story about the Earth’s atmosphere becoming polluted and humans battling aliens to allow them to take over their planet.
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