Old School Gamer Magazine chats with Marko Tominić, owner of Red Martyr Entertainment, and game director, writer and narrative designer of Saint Kotar, who discusses the game, the creative process behind it and much more.
Old School Gamer Magazine: How was this game born?
Marko Tominić: I just came to the idea that I should make a point & click adventure game as my first ever commercial project. Being a fan of mystery/horror stories, I knew what I wanted to do even before I started. And then I set its plot in the mountain region of our country, Croatia. Beautiful and foreboding, both at the same time. Perfect for a small rural town with a dark past.
Old School Gamer Magazine: What is your role in the game?
Tominić: Officially, I’m the game director, writer and narrative designer. Unofficially, I’m much more than that, which is a common thing in small indie studios.
Continue Reading at Old School Gamer