Old School Gamer Magazine chats with game developer Izma, who discusses his new Game Boy survival horror game from Spacebot Interactive, Deadeus.
Old School Gamer Magazine: How was this game born?
Izma: The game came directly out of a game jam a few colleagues and I set up back at my previous studio.
I had been trying to make a Gameboy game in Game Maker Studio at the time and whilst it was going alright there were no strict limitations on what you could make meaning that I honestly don’t think that attempt could have run on an original Game Boy.
When GB Studio came out we jumped on it immediately with our jam and we knew that anything we made would HAVE to run on a Game Boy so that was pretty cool. Although I missed the jam deadline with Deadeus I had gotten so far and received such a positive response that I took an additional month to finish it up!