Rolling the Dice With Mixed Success

“It’s so hard to say goodbye to yesterday.”

Words made famous by legendary boy band Boyz II Men, but they’re also the exact ones many hardcore fans of the Fallout series will have when playing Fallout: New Vegas. While the melody is a familiar one and will still devour hours of your time, there are several small missteps that keep it from being anywhere in the same league as Fallout 3.

Several of the changes made to this game from the previous one add more depth to the story and gameplay on the whole, but ultimately don’t work out the way they should. Add in a host of bugs that require you to do everything from shut the game off and restart or change even the way you play, Fallout New Vegas will ultimately be remembered as a solid game that would have benefitted from an extra month or two in development.

For example, dressing up as the enemy works out great while you’re trying to get into their camp, but given the fact that even your allies will attack you if you’re dressed a certain way, this new feature is a bummer. The same thing goes for all the additional groups and factions in the game, a definite plus over the “Enclave vs. the Brotherhood of Steel” angle from “Fallout 3.” However, in spite of so many awesome new characters being introduced, there are too many choices to make and so many different groups to be a part of. As a result, you never get that sense of belonging the other games give you as the story develops.

Graphically and gameplay-wise, New Vegas is so remarkably similar to Fallout 3 that if you were locked away after “Mothership Zeta” [the last DLC for the title] was released, you might think that New Vegas was an expansion of Fallout 3. Sure, the map is exhaustively huge and there are a plethora of side quests and things to do, but overall, there isn’t a freshness added to the overall gameplay.

However, that doesn’t mean that it’s stale. If you spent dozens of hours of your life playing through the last game, you’ll do the same thing here. While many of the quests, even the larger ones, require way too much gopher-type gameplay [running from one location to another, performing mind-less tasks like delivering messages and items], the times when you have to kill large groups of people [killing off the Kings and the Legion for example, will leave you with dozens of dead goons covering the floor] make up for this somewhat and round out the overall experience.

It’s not enough to up the excitement to where it needs to be though; especially considering this is a title that needs your complete and undivided attention for over 50 hours. Again, it’s an immersive and well-told story, but there are too many times you’ll scoff at the little things- the same things which ultimately make up the essence of it all.

In the end, it’s a tale that stakes its rightful place in the amazing franchise, but fails to completely live up to all the hype.

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About Patrick Hickey Jr. 14263 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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