Newest Fallout 3 Expansion Gets It Right

brokensteelscreen_02bWhile the first two Fallout 3 expansion packs were solid in their own respects, as “Operation Anchorage,” offered more shooting action than in the main game and “The Pitt” provided a nice diversion from the capital wasteland, fans wanted a better ending and the promised level 30 cap.

With “Broken Steel,” the newest expansion in the series, gamers not only get the aforementioned goodies, they also get a plethora of new achievements and an opportunity to continue their gameplay experience well after they defeat the Enclave forces.

Because of this, “Broken Steel” is a must own and the best companion pack available in the series.

Unlike the first ending in the game, “Broken Steel” allows the gamer to continue playing after the final quest is completed, allowing them to reach level 30. This alone makes the download a must own, as gamers can now go back and complete any side quests they may have been keeping off.

Speaking of quests, the three offered in “Broken Steel,” are perhaps the longest and most comprehensive in the game. That considered, this expansion is the most difficult of the three available, taking anywhere from six to eight hours to complete. Some have complained that the quests lack the originality and creativity of the other expansions, but considering the fact that they are extending the main game, it’s obvious they wouldn’t be as vibrant. Nevertheless, they are still thoroughly enjoyable and combined with the new level-30 cap, 14 new perks [which range from changing your karma in a flash or never having to worry about your trusty companion, Dog Meat, ever again] and 10 new achievements, the 800 Microsoft points it’ll cost to have the pack on your hard drive are more than justified.

However, if that wasn’t enough, the added enemies the likes of Albino Radscorpions, Enclave Hellfire Troopers and Super Mutant Overlords spice up combat and are by far the toughest enemies you’ll face in the capital wasteland. Luckily, you’ll have brand new weapons like the Heavy Incinerator, a massive fireball thrower that causes massive amounts of damage and the Tesla Cannon, which is easily the best weapon in the game, despite it’s ability to hurt its user if he’s too close to the enemy he’s attacking.

With the addition of these new weapons, players will now have some great new toys to play with. As well, for the first time, granted you own the Gauss Rifle from the game’s first expansion, those playing will finally have some serious high power weapons to choose from, making them a virtual killing machine. And with the amount of deadly weapons crawling around the capital wasteland and the Adams Air Force base, you’re going to need it.

With the game’s new open-ended structure as well and regenerating enemies, you can play with your new gadgets for as long as you want, enabling one of the greatest games of our time to effectively never end. Simply put, the fact that Bethesda was smart enough to breathe some more life into an already amazing game shows how much they wanted this pack to thrive.

For that reason, “Broken Steel” is type of expansion pack that many will feel should should have been on the disc in the first place and is a more than ample final romp to one of the greatest RPGs of this console generation.

About Patrick Hickey Jr. 12841 Articles
Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of and is the author of the book, "The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers," from leading academic and non-fiction publisher McFarland and Company. He is currently the Assistant Director of the Journalism Program at Kingsborough Community College and is a former News Editor at NBC Local Integrated Media and a National Video Games Writer at the late He has also had articles and photos published in The New York Times, The New York Daily News, Complex and The Syracuse Post-Standard. Love him. Read him.

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