Face Noir First Thoughts

It is almost impossible not to get mixed feelings when playing Mad Orange’s “Face Noir.” The opening scene is filled with weak dialogue, poor voice acting and lousy visuals, yet somehow it manages to grab hold of your attention.

“Face Noir” constantly loses and regains your interest by submerging you in a compelling tale that feels incomplete. This is mostly due to the horrendous voice acting, particularly from the main character, Jack Del Nero, which hurts, since the game relies so heavily on him to tell the story.

Aside from its cutscenes, “Face Noir’s” art style is beautifully drawn. It makes you feel as if you are playing inside of a painting. This complements the point-and-click gameplay as it makes it easier to click your way to your next destination, though it also gives the game a more linear feeling.

From what we’ve seen so far, “Face Noir” is not going to be a walk in the park. The game is slow-paced and often requires you to take a moment to think about your next move. Your patience will be put to the test; let it get the best of you and you’re setting yourself up for a world of frustration.

If you’ve ever wondered what it would be like to be a private investigator, now is your chance. “Face Noir” forces you to think like a detective, piecing together clues and utilizing any materials and information you can find. But you better be prepared to think outside the box or else you might just find yourself lost. Case closed.

About Manny Vivas 135 Articles
Manny Vivas has covered the gaming industry for numerous online publications including Examiner.com, TheGamersDrop.com and GotGame.com. He is currently enrolled in Kingsborough Community College where he is pursuing a degree in journalism. Keep up with his latest antics by following him on Twitter.

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