Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?! Review: Not Good Enough

Despite its simplicity and retro platformer allure, “Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?!” is a linear, shoddily controlling journey that’s missing the personality responsible for the success of the TV show it’s based on.

Those who grew up on “Super Mario Bros 3” and “Kirby’s Dreamland” will instantly fall in love with the game, but after an hour or so, the charm runs dry. The classic side-scrolling gameplay lacks the salt and pepper needed to make it truly fun. With no real level-up system, straight-laced combat and sometimes, “you’d never think of that” puzzles, “Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?!” is ultimately harder and more tedious than it needs to be.

If you fight through the game’s often irresponsible controls, you’ll find the game contains a nice level of the wit and charm that makes the show so enjoyable. The dialogue and story is well-written and the sound is some of the best on the 3DS to date. At times it feels like you’re stuck in the world of the cartoon. Unfortunately, it’s not enough to carry the game past the mediocre.

While the visuals feature a nice blend of colors and reinforce the look of the show, traveling through the different levels (the fetch-based quests that encompass the game will guarantee long treks from one side of the map to the other) is a chore. Simply put, the long walks and random battles from one level to another rob the game of the fun it could had been. If “Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?!” was laid out similar to “Donkey Kong Country Returns 3D,” instead of the pseudo open-world adventure game it tries too hard to be, it’s gameplay experience wouldn’t be nearly as lather, rinse, repeat as it is.

In the end, in spite of some of the fun you’ll have playing through the silly story, “Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?!” is a repetitive and shallow experience that you’ll have to force yourself to finish.

About Patrick Hickey Jr. 9423 Articles
Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of and is the author of the book, "The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers," from leading academic and non-fiction publisher McFarland and Company. He is currently the Assistant Director of the Journalism Program at Kingsborough Community College and is a former News Editor at NBC Local Integrated Media and a National Video Games Writer at the late He has also had articles and photos published in The New York Times, The New York Daily News, Complex and The Syracuse Post-Standard. Love him. Read him.

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