‘Child of Light’ Review: Utterly Enchanting

There’s almost no question that we’re headed toward a future where AAA games are a minority. Looking at the present state of current generation consoles, where expensive, higher quality experiences are scarce while indie titles continue to flood their digital markets, it’s not surprising to see a few larger studios using smaller teams on projects. As is the case with Child of Light, a two-dimensional role-playing game made by a small branch at Ubisoft Montreal.

Child of Light is a brilliant example of why this inevitable future is a good thing. It’s an incredibly unique experience, one that did not require a giant team of developers, packed with a charming tale, interesting characters with diverse skills and a fun, active time, turn-based combat system, all accommodated by the UbiArt Framework engine that creates this beautiful, unparalleled universe.

Continue Reading This Article From Review Fix Video Games Editor Manny Vivas at Examiner.com

 

 

 

About Manny Vivas 135 Articles
Manny Vivas has covered the gaming industry for numerous online publications including Examiner.com, TheGamersDrop.com and GotGame.com. He is currently enrolled in Kingsborough Community College where he is pursuing a degree in journalism. Keep up with his latest antics by following him on Twitter.

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