Disney Infinity 3.0 initial Toy Box mode thoughts

There wasn’t anything necessarily wrong with the Toy Box mode in the last two “Disney Infinity” games, it’s just that there was so much to do and sometimes there wasn’t even a way to know what you “could” do.

With an easier interface that’ll take you exactly where you want to go and allow you to fight, race, explore or customize in a matter of seconds, the Toy Box mode in “Disney Infinity 3.0” is more than improved. Although you’ll spend a little longer going through the various channels, meeting the characters that host the different functions, once the preliminary play is out of the way, you can pretty much do whatever you want.

Even if you aren’t a fan of the new Toy Box design, you will appreciate how much easier it is to level up as a result. For example, rather than walk around a barren Toy Box waiting for enemies to appear, going to the battle section of the Toy Box will allow you to scrap as much as you want and strengthen your character in a fraction of the time. For newer players unfamiliar with the controls, or experienced gamers who want to level up a character effort going into a playset, “Disney Infinity 3.0” allows you to push along at your own speed. This pretty much applies to every facet of the Toy Box, making it once again a supreme time killer. What feels like 15 minutes ends up being an hour and you’ve barely scratched the surface of the mode as the power of your character.

Continue Reading This Article From Review Fix Editor-In-Chief Patrick Hickey Jr. at Examiner.com

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About Patrick Hickey Jr. 13222 Articles
Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of ReviewFix.com and is the author of the book, "The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers," from leading academic and non-fiction publisher McFarland and Company. He is currently the Assistant Director of the Journalism Program at Kingsborough Community College and is a former News Editor at NBC Local Integrated Media and a National Video Games Writer at the late Examiner.com. He has also had articles and photos published in The New York Times, The New York Daily News, Complex and The Syracuse Post-Standard. Love him. Read him.

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