If you took out the battling system of the Shin Megami Tensei series and replaced it with the awesome melee action of Devil May Cry, youâ€™d get something pretty close to â€œAnima: Gate of Memories,â€ which through our initial playtime is a nifty Adventure RPG with something for everyone.
Based on the â€œAnimaâ€ comic book series, thereâ€™s plenty to like here, as the character models are sexy and the dialogue is something youâ€™d expect out of a late-night anime on Adult Swim. If youâ€™ve never experienced â€œAnimaâ€ before, youâ€™re not at a disadvantage either, as thereâ€™s plenty of context and narration to explain things. While it would have been nice to see moe movement from the characters during their lines (characters just kind of stand in place), thereâ€™s a beefy narrative here that any anime fan can get into.
While the story is a huge selling point, itâ€™s the gameplay that shines through the most. Able to switch characters, thereâ€™s a heavy focus on combat, but with special maneuvers, magic and a double jump, combining elements of â€œDevil May Cry,â€ â€œShinobiâ€ and modern-day platformers for a wildly spicy gameplay experience.
Although weâ€™re only a few hours into our journey with â€œAnima,â€ itâ€™s an experience that has been solid thus far.