Disney Infinity 3.0 initial Toy Box mode thoughts

There wasn’t anything necessarily wrong with the Toy Box mode in the last two “Disney Infinity” games, it’s just that there was so much to do and sometimes there wasn’t even a way to know what you “could” do.

With an easier interface that’ll take you exactly where you want to go and allow you to fight, race, explore or customize in a matter of seconds, the Toy Box mode in “Disney Infinity 3.0” is more than improved. Although you’ll spend a little longer going through the various channels, meeting the characters that host the different functions, once the preliminary play is out of the way, you can pretty much do whatever you want.

Even if you aren’t a fan of the new Toy Box design, you will appreciate how much easier it is to level up as a result. For example, rather than walk around a barren Toy Box waiting for enemies to appear, going to the battle section of the Toy Box will allow you to scrap as much as you want and strengthen your character in a fraction of the time. For newer players unfamiliar with the controls, or experienced gamers who want to level up a character effort going into a playset, “Disney Infinity 3.0” allows you to push along at your own speed. This pretty much applies to every facet of the Toy Box, making it once again a supreme time killer. What feels like 15 minutes ends up being an hour and you’ve barely scratched the surface of the mode as the power of your character.

Continue Reading This Article From Review Fix Editor-In-Chief Patrick Hickey Jr. at Examiner.com

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About Patrick Hickey Jr. 14262 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

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