Wii Punch Out Wins by Split Decision

punch-outSince “Super Punch-Out” was released on the Super Nintendo over 15 years ago, fans of the series have hungered for a sequel.

However, for some reason, it just never came. Not on the Nintendo 64 or the Gamecube for that matter, joining the likes of “Earthbound” as one of the most sought-after sequels in video game history.

They finally have their wish now, but the end result is a different one than some would have expected.

With “Punch-Out,” Nintendo has stuck to its “Old-School” guns, making the game feel like a supped-up version of the NES and SNES classics, rather than an entirely new game that takes advantage of the newest online technology available.

Because of this, some hardcore fans may be a bit turned off at first, but over time will find the Wii incarnation of the series extremely and utterly enjoyable.

Facing off against 12 old favorites from both games the likes of Glass Joe, Piston Hondo and Bear Hugger [sorry, no Gabby Jay, but you can fight against Donkey Kong as a super boss] and the new Disco Kid, “Punch-Out” on the Wii is a very similar ride to its older brothers.

Sure, there are the new Wii-controls that work well and will spice up the action a bit, but most will choose to play the game the old-fashioned way. As a result, the game feels more like a tribute to the 8-bit era than a fully-fleshed out sequel.

While there is a two-player option where players can fight one another in split-screen, there is no online play or the ability to play as other characters. This of course may have taken the series a bit astray from its roots, but it would have given it the type of depth it needed to be a smash hit, rather than a great party game or piece of nostalgia which “Punch-Out” surely is.

Nevertheless, as far as gameplay and graphics are concerned, “Punch-Out” on Wii earns itself a TKO, as the cel-shaded character models and standard Wii-mote controls are some of the best on the system to date. Each character has its own unique sense of style and is full of color and life, making the journey to each of the three titles in the game an interesting and fun one. On the gameplay front, “Punch-Out” is as simple and entertaining as it ever was and provides hours of fun.

Adding to the gameplay depth is the ability to replay the game again after you win all three championships, this time against the same characters, who have learned a bit since their last defeat. Glass Joe, for instance, is garbed in an amateur boxing helmet and Von Kaiser has a new haircut. The changes are more than cosmetic though, as every competitor is a bit tougher this go around. This mode alone makes the fun last a bitter longer and goes a hefty distance in justifying the $49.99 price.

The same can’t be said for the game’s sound effects however, as virtually every character speaks in high-toned versions of their own language, making it difficult to play with the sound on if you haven’t yet mastered your opponents tendencies. It’s not a huge problem, but it does take away from the fun a bit.

In the end though, “Punch-Out” does everything it’s supposed to with style, charisma and heart and is a great reminder that bells and whistles aren’t needed to create an excellent game.

Maybe it was out of confidence that Nintendo decided the game didn’t need to be beefed up with secondary gameplay options.

At any rate, they’ve made a great game; it’s just a bit too much like the classic of the same name many of us grew up on, making it more of a sidestep than an uppercut for the series.

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About Patrick Hickey Jr. 13819 Articles
Patrick Hickey Jr. is a full-time Assistant Professor of Communication & Performing Arts and Director of the Journalism program at Kingsborough Community College and is the chairman of the City University of New York Journalism Council. He is the Founder and Editor-In-Chief of ReviewFix.com. He's also a former News Editor at NBC Local Integrated Media and National Video Games Writer at Examiner.com where his work was mentioned in National Ad campaigns by Disney, Nintendo and EA Sports. Hickey was also the Editor-In-Chief of two College Newspapers before he received his BA in Journalism from Brooklyn College. Hickey's work has been published in The New York Daily News, The New York Times, Complex, The Hockey Writers, Yahoo!, Broadway World, Examiner, NYSportScene Magazine, ProHockeyNews.com, GothamBaseball.com, The Syracuse Post-Standard, Scout.com and the official sites of the Brooklyn Aces and New York Islanders. His first book, The Minds Behind the Games: Interviews With Cult And Classic Video Game Developers was released in April 2018 and is chock full of interviews with legendary developers. His second book in the series, The Minds Behind Adventures Games, was released in December 2019. His third book, The Minds Behind Sports Games, was released in September 2020. His fourth book, The Minds Behind Shooter Games, was released in March 2021. The Minds Behind Sega Genesis Games and The Minds Behind PlayStation Games were released in 2022 and The Minds Behind PlayStation 2 was published in January 2023. Hickey is also a contracted comic book writer, currently penning his original series, "Condrey," as well as "The Job," "Brooklyn Bleeds" "Dem Gulls" and "KROOM" for Legacy Comix, where he serves as founder, owner and Editor-in-Chief. Hickey Jr. is also a voice actor, having starred in the 2018 indie hit and 2019 Switch, PS4 and Xbox One release, The Padre (also serving as English language Story Editor), from Shotgun With Glitters. The sequel, The Padre: One Shell Straight to Hell was released in February 2021- Hickey also served as a Story Editor and Lead Voiceover performer. He has also done narration and trailers for several other titles including The Kaiju Offensive, Relentless Rex and Roniu’s Tale. Hickey is also the lead voiceover performer on Mega Cat Studios’ upcoming title WrestleQuest, responsible for nearly 90 characters in the game, as well as Skybound's Renfield: Bring Your Own Blood, where he voices both Dracula and Renfield, as well as several other characters. He also stars in Ziggurat Interactive’s World Championship Boxing Manager 2, where he performs the VO of nearly every male character in the game. He also worked on the Atari VCS’s BPM Boy.

1 Comment

  1. Nice straight forward review Patrick. Well its good that Nintendo kept to its roots, but much like the previous Mario Kart installments, the games lack enough innovation to wow their now older audiences. I’m sure the kids of today, that are our age when we picked up the original punch out, are loving it as much as we did back in those days. I just wish Nintendo thought about making the games targeted at our age group. =/

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