‘Watchdogs’ Wii U Review: Lack of Changes Mire Otherwise Solid Port

Possibly the last game of its kind on the Wii U, “Watchdogs” satisfies those who have never played it the most.

To say that “Watchdogs” is unlike any other game on the Wii U would be a huge understatement.

Not featuring any plumbers with Rollie Fingers mustaches, green-hooded swordsmen or monsters jumping out of balls, it’s an open-world tale of revenge that merges stealth and raucous action, for an experience that you’ll kind of consider close to the “Grand Theft Auto” series, but not quite.

While there can be reckless violence in the game and our character is without a doubt self-loathing, it’s his ability to hack his environments and stop crime- rather than cause it that makes the game something special.

But regardless of the lack of a real noir payoff and ability to quench your need for wanton violence, “Watchdogs” on the Wii U serves a completely different purpose than its brethren on other consoles.

With the ability to play on the Wii U gamepad, it’s an escape- a great way to take a vacation of revenge in Chicago, while the kids watch TV- in the same room.

Continue Reading This Article From Review Fix Editor-In-Chief Patrick Hickey Jr. at Examiner.com

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About Patrick Hickey Jr. 13076 Articles
Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of ReviewFix.com and is the author of the book, "The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers," from leading academic and non-fiction publisher McFarland and Company. He is currently the Assistant Director of the Journalism Program at Kingsborough Community College and is a former News Editor at NBC Local Integrated Media and a National Video Games Writer at the late Examiner.com. He has also had articles and photos published in The New York Times, The New York Daily News, Complex and The Syracuse Post-Standard. Love him. Read him.

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