How Dying Light: The Following Changes Night Gameplay, Plus New Enemies

If you’ve played Techland’s Dying Light before, you know that the game plays incredibly different once the sun goes down. With stronger enemies and more of a run and gun type style, the frenetic pace is insane at times. In the game’s massive expansion, The Following, the evening is more an obstacle than ever before, one that is made even tougher thanks to your new dirt buggy and epic map.

“Night as a whole has become a bigger threat,” Tymon Smektala, producer of Dying Light: The Following told Examiner in an exclusive interview. “In the open countryside it’s even harder to avoid a chase or find a place to hide. Even more so with the new mutated Volatiles that are a lot more aggressive and tough. To overcome these new threats, we’re equipping players with various counter-measures. One of them, for example is the UV Safe Zone – you can temporarily turn your buggy into a mobile safe house. We’re pretty sure it will save your life more than once.

Continue Reading This Article From Review Fix Editor-In-Chief Patrick Hickey Jr. at Examiner.com

About Patrick Hickey Jr. 9231 Articles
Patrick Hickey Jr. is the Founder, Editor-in-Chief, Master Jedi and Grand Pooh-bah of ReviewFix.com and is the author of the book, "The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers," from leading academic and non-fiction publisher McFarland and Company. He is currently the Assistant Director of the Journalism Program at Kingsborough Community College and is a former News Editor at NBC Local Integrated Media and a National Video Games Writer at the late Examiner.com. He has also had articles and photos published in The New York Times, The New York Daily News, Complex and The Syracuse Post-Standard. Love him. Read him.

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